Factsheet

Developer:
The Voxel Agents
Based in Melbourne, Australia

Release date:
Q4, 2017

Platforms:
PC
Mac

Website:
thegardensbetween.com

Regular Price:

TBA

Description

The Gardens Between is an adventure puzzle game where two best friends, Arina and Frendt, fall into a surreal world of mysterious gardens filled with moments and memories. Together the duo traverse backwards and forwards through moments to solve mysteries within this lush and imaginative world that grows around objects from their past. The Gardens Between tells an evocative story about what it means to grow up, what must be let go what should never be left behind.

History

The Time Project is the result of an intensive brainstorming phase by Henrik Pettersson and Sam Wong, the award-winning developers behind Puzzle Retreat. After nine prototypes, each one playing with the idea of moving through time, they knew what they wanted to do. They needed a strong visual style and a compelling story to take the game play to a three-dimensional world.

To take on this ambitious project, Henrik and Sam joined forces with Melbourne writer, Brooke Maggs, and illustration studio, Soft Science and the keen animation of Josh Bradbury. With Brooke’s talent for curious tales and Soft Science’s gorgeous art style, The Time Project was born, and players can expect a meaningful, dream-like foray into the importance of time.

Every team member contributes to the design, story and puzzles of the game making each level a considered, hand-crafted experience. Drawing inspiration from games like Myst and ICO, the team is thrilled with the direction the project is heading in and they are determined to add it to the growing list of quality games.

Features

  • A dreamy tale of adventure and exploration
  • Backwards and forwards traversal of time makes cause and effect malleable
  • Vibrant, storybook-like art style
  • Hand-crafted puzzle design in a beautiful 3D world
  • Free from language, designed for accessibility
  • Meditative, ambient soundtrack by feature-artist Tim Shiel

Videos

Announcement Trailer YouTube, .mp4


Images

download all screenshots & photos as .zip (16MB)
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download logo files as .zip (23KB)
logo

Awards & Recognition

  • "Finalist of Main Competition" IGF China 2015
  • "Showcased in Korea" Out of Index Experimental Games Fest, 2015
  • "Best Visual Art Finalist" Freeplay Festival, 2015
  • "Best Design Finalist" Freeplay Festival, 2015

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Development Blog
A writer joins a game development team and this is what happens! Quest journal and scrap book of all adventures had with The Gardens Between .


About The Voxel Agents

Boilerplate
The Voxels Agents create delightful games that unravel in surprising ways. Headquartered in Melbourne, the studio was founded in 2009 by Simon Joslin, Matthew Clark and Tom Killen to create games that kindle curiosity with a passion for highly focused gameplay. Among their accolades the studio and its games have been awarded for “Best Mobile Game”. “Best Game Audio”, and “Best New Business 2010” among others. The Voxel Agents first established their success with the release of Train Conductor and followed with Train Conductor 2 USA, Train Conductor World and Puzzle Retreat, with over 13 million global players enjoying Voxel Agent games. The team is set to release the highly anticipated title The Gardens Between in 2017.

More information
More information on The Voxel Agents, our logo & relevant media are available here.


The Gardens Between Credits

Henrik Pettersson
Director

Soft Science
Artist and Illustrator

Matt Clark
Programmer

Josh Alan Bradbury
Designer and Animator

Brooke Maggs
Writer and Producer

Simon Joslin
Executive Producer

Jackson Wood
Programmer

Sam Wong
Programmer

Maya Kerr
Programmer

Contact

Inquiries
pr@thevoxelagents.com

Twitter (The Voxel Agents)
twitter.com/thevoxelagents

Facebook (The Voxel Agents)
facebook.com/thevoxelagents

Web
thevoxelagents.com


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