Factsheet
Developer:
The Voxel Agents
Based in Victoria
Release date:
Coming Soon
Website:
https://hiddenmemories.thegardensbetween.com
Regular Price:
| USD | 19.99 |
Description
Bend time at will, as childhood best friends Arina and Frendt journey across islands filled with precious mementos from the seminal moments of their time together. Explore a captivating narrative and solve clever puzzles. Embrace a tale retold in a new light, with twice the content in an illustrious, fully remastered package. Hidden Memories of The Gardens Between begins two decades after the original story, as Frendt is in the midst of moving. Upon discovering the diary of his childhood best friend, Arina, Frendt is transported back to The Gardens Between, now guided by Arina’s treasured diary. Maneuver Frendt and Arina as the duo trek through dreamscapes, manipulating objects and time itself to solve puzzles reflecting their shared past. Throughout each level, experience the emotional journey through Arina’s perspective via the pages of her diary. Witness her evolving artistry, revealing her cherished moments with Frendt, and her personal growth from the rollercoaster of adolescence. Dive into 40 new puzzles scattered across the levels, offering tangible and immersive interactions only possible in VR. Engage in bespoke puzzles delivering unparalleled emotional depth with real-time physics. Reach out and assemble toy parts, lift a paintbrush to experience a whimsical moment, or playfully craft a friendship bracelet to become part of this intimate world.
History
Origin:
Making this game has been a really special continuation of the journey we started all the way back in 2011 with the first prototype of a “Minority Report” inspired time manipulation game.
Since then, at least three million people have played The Gardens Between! Members of our original team have scattered throughout the globe and gone on to be part of making so many incredible games.
We’re proud that almost the entire original development team reunited for Hidden Memories in some form, bringing the same care and thoughtfulness that made the game special back into this project
along with a wealth of new experience. We’ve also been joined by new contributors who’ve brought fresh perspectives and new ideas to The Gardens Between world.
Features
- Solve bespoke and original puzzles in this gorgeous single player experience
- Manipulation of time makes cause and effect malleable
- More than twenty gorgeous and surreal gardens islands to explore
- Dreamy tale of adventure, friendship and growing-up
- Vibrant, storybook-inspired art style
- Designed for accessibility; simple controls, free from text, speech and complex UI
- Relaxing, ambient soundtrack by feature-artist Tim Shiel
- Playtime: Roughly 4 ~ 8 hours depending on puzzle solving confidence
Videos
Hidden Memories of The Gardens Between - Announcement Trailer YouTube
Unearth the Past in Mixed Reality – Hidden Memories MR Trailer YouTube
Immerse yourself in Hidden Memories of The Gardens Between YouTube
Images
Logo & Icon
Awards & Recognition
- "Best Game Changers of the Year" Winner - Google Play Store 2020
- "Tsuguhiko Kadokawa Prize" Winner - Digital Children's Book Fair. Tokyo, Japan 2019
- "Excellence in Art" Winner - 16th IMGA 2020
- "Apple Design Award" Winner - Apple 2019
- "Fiction" Winner - Bologna Children's Book Fair 2019
- "Puzzle Game Category" Winner - Webby Awards 2019
- "Gamer's Voice Award" Finalist - SXSW 2019
- "Mac Game of the Year" Winner - Apple 'Best of 2018'
- "Game of the Year" Winner - Australian Game Developer Awards 2018
- "Tech Award" Winner - Sense of Wonder Night Tokyo 2018
- "Excellence in Visual Art" Finalist - IGF Main Competition 2018
- "Best Gameplay" Finalist - Adventure Gamers Aggie Awards 2018
- "Best Concept" Finalist - Adventure Gamers Aggie Awards 2018
- "Best Setting" Finalist - Adventure Gamers Aggie Awards 2018
- "Best Animation" Finalist - Adventure Gamers Aggie Awards 2018
- "Best Non-Traditional Adventure" Finalist - Adventure Gamers Aggie Awards 2018
- "Top 5 Best Games" Indie Arean Booth 2018
- "Best Of MIX - Audience Award" Winner - MIX Seattle 2018
- "Most Innovative Game of Gamescom" Winner - Game Two / Rocketbeans.TV 2018
- "Excellence in Visual Art" Finalist - BIG Festival 2018
- "Game From Across the Ditch" Finalist - Play by Play NZ 2018
- "Excellence in Visual Art" Finalist - Freeplay Festival 2018
- "Indie Showcase" Winner - PAX Australia 2017
- "Excellence in Game Design" Winner - Busan Indie Connect (BICFest) 2017
- "Grand Prix Award" Finalist - Busan Indie Connect (BICFest) 2017
- "Excellence in Art" Finalist - Busan Indie Connect (BICFest) 2017
- "Excellence in Experimental" Finalist - Busan Indie Connect (BICFest) 2017
- "Best of GOW" Winner - Game on Weekend 2016
- "Main Competition" Finalist - IGF China 2015
- "Final Selection" Out of Index Experimental Games Fest 2015
- "Best Visual Art" Finalist - Freeplay Festival, 2015
- "Best Design" Finalist - Freeplay Festival, 2015
Selected Articles
- "Not only do players get to experience the masterpiece of storytelling that the original game is, but there are also 40 new, incredibly fun, and smart interactive VR-exclusive puzzles added to the story, fully remastered visuals for VR."
- Camila Domingues, Pixigonal - " I preferred playing the game in VR. There was something so wonderful about getting to navigate the world so closely and in such an immersive way, whilst the way each memory unravels always feels touching – especially with the excellent sound design and vibrant aesthetic that brings each memory to life."
- Sam, Use A Potion - "The Gardens Between is a masterpiece of minimalist storytelling, creating a shockingly moving, personal experience. Featuring a gorgeous, surrealist style and challenging but fair puzzles, this is a must-have title for anyone who enjoys puzzle games."
- A Kay Purcell, Gaming Trend - "Infectiously adorable characters. The warm and fuzzy feelings from start to finish ensure that your memories of playing it will live on. "
- Peter Brown, GameSpot - "Along with mind-boggling goodness, the presentation is fantastic. Smooth animations, an obscene attention to detail, and a beautiful soundtrack. Sure to make for a real memorable experience."
- Peter Glagowski, Destructoid - "The team have gone above and beyond in evoking the smaller, somewhat forgettable aspects of youth."
- Brodie Fogg, Finder - "The time-traversal mechanic doesn’t just play into the puzzle elements of the game. It also functions to service this metaphor of nostalgia in which you’re going over the same memory over and over."
- Tina Amini, Mashable - "There are only a handful of games on the App Store that have this level of polish, confidence and clarity of vision."
- Harry Slater, Pocket Gamer - "It never stopped showing me new, beautiful, and incredible things. Go play The Gardens Between without giving it a second thought"
- Campbell Bird, 148 Apps
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Additional Links
About The Voxel Agents
Boilerplate
The Voxel Agents create delightful games that unravel in surprising ways. Headquartered in Melbourne, the studio was founded in 2009 by Simon Joslin, Matthew Clark and Tom Killen to create games that kindle curiosity with a passion for highly focused gameplay. The studio and its games have been awarded many prestigious design, art and audio awards, including the coveted "Apple Design Award", and "Game of the Year". The Voxel Agents first established their success with the release of Train Conductor and followed with Train Conductor 2 USA, Train Conductor World and Puzzle Retreat, with over 30 million global players enjoying games by The Voxel Agents. The team released the highly anticipated title The Gardens Between across all console, desktop platforms in 2018 and all other modern platforms in the following years.
More information
More information on The Voxel Agents, our logo & relevant media are available here.
Hidden Memories of The Gardens Between Credits
Simon Joslin
Game Director
Matt Clark
Tech Director
Sierra Asher
Tech Artist
Aurora Mcnab
Illustrator
David Little
Programmer
Brooke Maggs
Writer
Josh Alan Bradbury
Tech Artist
Jonathan Swanson
Artist
Ally McLean Hennessy
Producer
Dan Penprazey - Sub Zero Sound
Sound Designer
Matt Schenkel - Sub Zero Sound
Sound Designer
Steve Last
Programmer
Kieren Wallace
Programmer
Fei Wang
Pre-production Artist
Tim Shiel
Musician
Henrik Pettersson
Game Director of the original game
Contact
Journalist Inquiries - Please email Stride PR
brigitte@stridepr.com, jared@stridepr.com
Customer Support
support@thevoxelagents.com
Business Development, Job Applications
pr@thevoxelagents.com
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